https://www.youtube.com/watch?v=Pl7wKWeAtmU
Lee, S. U., Kim, J., & Lee, J. (2023). Effects of Reward Schedule and Avatar Visibility on Joint Agency during VR Collaboration. IEEE Transactions on Visualization and Computer Graphics.
https://www.youtube.com/watch?v=Pl7wKWeAtmU
Lee, S. U., Kim, J., & Lee, J. (2023). Effects of Reward Schedule and Avatar Visibility on Joint Agency during VR Collaboration. IEEE Transactions on Visualization and Computer Graphics.
https://www.youtube.com/watch?v=v-8cnpWkwl8
Kim, J., Koh, P., Kang, S., Jang, H., Lee, J., Nam, J., & Doh, Y. Y. (2022, November). Seung-ee and Kkaebi: A VR-Mobile Cross Platform Game based on Co-Presence for a Balanced Immersive Experience. In Extended Abstracts of the 2022 Annual Symposium on Computer-Human Interaction in Play (pp. 273-278).
https://www.youtube.com/watch?v=jM7fO5ctS08
Kim, J., Kim, D., Kim, B., Kim, H., & Lee, J. (2023, March). Holobot: Hologram based extended reality telepresence robot. In Companion of the 2023 ACM/IEEE International Conference on Human-Robot Interaction (pp. 60-64).
https://www.youtube.com/watch?v=xzbIgqn6Vio
Lee, C., Kim, J., Yi, H., & Lee, W. (2024, May). Viewer2Explorer: Designing a Map Interface for Spatial Navigation in Linear 360 Museum Exhibition Video. In Proceedings of the CHI Conference on Human Factors in Computing Systems (pp. 1-15).